@startuml
sprite $hotjar [48x48/16] {
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0000000000000000000000008FFFFFFFD000000000000000
000000000000000000000000AFFFFFFFC000000000000000
000000000000000000000000EFFFFFFFA000000000000000
000000000000000000000003FFFFFFFF8000000000000000
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00000EFFFFFFF600000000004EFFFFFFFFFFFFF800000000
000004444444410000000009FFFFFFFFFFFFFF8000000000
0000000000000000000002DFFFFFFFFFFFFFF60000000000
000000000000000000002EFFFFFFFFFFFFFE300000000000
00000000000000000001EFFFFFFFFFFFFF80000000000000
0000000000000000000BFFFFFFFFFFFFB200000000000000
0000000000000000007FFFFFFFFFFFD40000000000000000
000000000000000001FFFFFFFFFFE7000000000000000000
000000000000000007FFFFFFFFFC10000000000000000000
00000000000000000EFFFFFFFFB000000000000000000000
00000000000000004FFFFFFFFD0000000000000000000000
00000000000000008FFFFFFFF40000000000000000000000
0000000000000000BFFFFFFFD00000000000000000000000
0000000000000000DFFFFFFF800000000000000000000000
0000000000000000FFFFFFFF500000000000000000000000
0000000000000000FFFFFFFF400000000000000000000000
000000000000000077777777100000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_HOTJAR(_alias) ENTITY(rectangle,black,hotjar,_alias,FA6 HOTJAR)
!define FA6_HOTJAR(_alias, _label) ENTITY(rectangle,black,hotjar,_label, _alias,FA6 HOTJAR)
!define FA6_HOTJAR(_alias, _label, _shape) ENTITY(_shape,black,hotjar,_label, _alias,FA6 HOTJAR)
!define FA6_HOTJAR(_alias, _label, _shape, _color) ENTITY(_shape,_color,hotjar,_label, _alias,FA6 HOTJAR)
skinparam folderBackgroundColor<<FA6 HOTJAR>> White
@enduml